mind flay vs mind spike. Lasts 6 sec. mind flay vs mind spike

 
 Lasts 6 secmind flay vs mind spike The second major point is around mind spike

/cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. Feel free to improve anything you guys want and thank you for this great community. Mind Spike: InsanityBlasts the target for (276. Just fish for the free mind sear procs and use mind sear above 75 insanity. If the target's Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Business, Economics, and Finance. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. LIVE STREAM: COMMUNITY: That’s cool it’s still here. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. It got like 7 buffs and boom many liked how it played. Mind Spike: Insanity damage reduced by 11 percent and. Baseline we have mind flay, mind blast, SW:P, vampiric touch, devouring plague, mind sear, mind spike, shadowfiend, shadow word:death which is 9 abilities already! In the class tree we add in divine halo/star, power infusion and mind games (because they are throughput choices they are no choice at all) which is another 3 that are pretty much. 75 seconds (before Haste). 12 insanity between sear and mind flay, and you only get the TH. It feels so lack luster. For the time being, this seems to spell the demise of Mind Spike for burst damage. Mind Spike's damage only. " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. Please report the post above if it breaks one of our >rules<. Flay is actually better than spike next tier because we need the talent points to reach stuff for. 5% dps increase is a real basket case mentality that heroic raiders seems to enforce upon themselves just because they see world first raiders doing it. They went from being a rare occurrence to being in almost 70% of the groups for high keys. We prepared dedicated. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Mind Spike Mind Spike Mind Flay and Mind Blast deal 5% more damage Shadow (Level 10)Cast Mind Blast on cooldown. Increases the damage of Mind Flay and Mind Spike by 10%. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Mind Flay is regarded as a filler spell, which means it is only used when nothing else more important can be cast. I also hear there is heavy pvp happening in the Beta as well. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Balanced-boulderfist. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. if enemies will die too quickly for. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Difference is 5 insanity vs. But we should always keep Mind Flay. For any spell that requires ground targeting, I will almost always use a cursor macro. at leas in channelign you can castle part way and not really lose too much. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. Try not to let evangelism fall off if these are low HP adds on a boss. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. The spec also has access to the brand new tier set for Season 3: 2-set bonus: Priest Shadow 10. In the Priest Talents category. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. These options are extremely close together. I main shadow. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Now you may say hey numbers schumbers. Fast explaination of results: Regular rotation is always better. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. we’ve lost so many things that made the spec flow. It's spamming Mind Blast too much. ago. 2. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. Just how the class feels losing mind spike procs and damnation. mind flay and void torrent are counted as dots. Keep in mind, the idea behind it is that if you will Mind Spiking, you will be Mind Spiking a lot - the spell will only reach its optimal damage if it's spammed; you won't be able to fit it in your normal rotation. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Can accumulate up to 2 charges. Same story on AoE. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. 18Cast Void Torrent. It’s still based on time-gated RPG mechanics. Patch 7. Before the change it wasn’t really a caster and now after the change is a “true” caster a real caster class. 1. Playing SP and DH in TW Arygos. ago. I don’t think anyone has actually tested that. Definitely should’ve removed mind spike instead. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. 2. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Rezt-stormscale May 3, 2023, 4:08pm #3. 0 PTR. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. I recommend dotting up your target, then using Mind Flay for maximum damage. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. e ) , tons of shadows flying out and everything kinda "resets" itself. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). WoW Classic Era and Hardcore Hotfixes -- Updated October 13. Mind Spike is a Shadow priest talent. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. Mind Flay damage increased by 20%. But all of the builds I tested did quite similar damage, which is great as well. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. (That can scale, and give me higher spell slots). 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Rank 1: Your Mind Flay, Mind Sear, and. Here is a sumary of what made the. Mind Spike now replaces Mind Flay. • • Edited. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. The main thing about Mind Spike is that it's a dual school spell. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. So it not matter if clip unless clip first tick before second tick, then lose lot of DPS. 1. Shadowpriest Dragonflight WeakAura [UI] Just created my first full weakaura, let me know if you find any weird interaction with it. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Can use Dark Ascension if you prefer the 1 minute window. Dungeon Pool 3. shadow_fiend. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. [Mind Spike] x3,4 8. In the world of patch 3. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). i read the guide it mentioned to use it sometimes, but never said when. Void Torrent damage increased by 15%. dark ascension is great for a mindspike build. Making you have 3 orbs for each Mind Spike and Mind Blast. Rayneon-illidan May 3, 2023, 4:19pm #4. Do not mind spike the boss (except for extreme. Building 3 shadow orbs and. The problem with this change, is unlike before when we had the option of when to use the instant Mind Spike proc, with the changes made to Shadowy Insight not giving another charge and reduction in procs and Insanity generation, we’re forced to cast our fillers MUCH more often. If none of these things are true, hit mind flay. Mind spike would be your casted filler spell when you have nothing better to do. Valdivion-malganis. this fact leave Mind. They went from being a rare occurrence to being in almost 70% of the groups for high keys. All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. Spam Sear + SN as you would without voidform, just do way way more damage. Felt really hectic and engaging. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Mind Spike: Insanity damage reduced by 11 percent and. WoWNoob Discord - Same community, different platform. You are always rolling dots. But thats not a bad thing. • 6 mo. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). If you don’t have a mind blast or DP available, then you cast mind spike as a filler. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. In the current build, Dark Accession only help mind blast, which is extremely weak. Can accumulate up to 2 charges. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. Lasts 10 seconds (was 5 seconds). You can swap points between Mind Devourer and Dark Evangelism. Namely the idea that the caster knows the location of the target for the duration of the spell. Row 7 Talents. Mind Flay has a base channel time of 4. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Can be used while sitting. One of the most glaring issues that I am experiencing when using these two talents is that they both favor similar build paths/playstyles. We don’t have plans to make major changes to either spell for Dragonflight launch, but they will be on our radar for the future. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Spamming Mind Spike will do about as much damage as casting Mind Flay on a target afflicted with Shadow Word: Pain. Lasts 10 sec. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. Flay is iconic and has a fairly intense visual for being filler. There aren't many amazing Divination spells that are level 2 or above, and the only damaging one is- you guessed it- Mind Spike. Shadow has many spells to press rotationally, and this isn’t helping that. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. You can insert any available ability here, the point being you are pressing something. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. Devouring Plague damage increased by 15%. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. Shield, Mind Blast, SW:P, Wand to death. Snozbeary-malganis 28 June 2019 10:20 #11. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Mind Flay damage increased by 10%. It was a mistake to ever think it should be apart of normal gameplay and used all the time. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. There's so many combinations available which never existed back then, which is exciting, and. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). I'm really wondering what good mind spike is for, to be honest, other then the few times we get school-locked in pvp. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). 0. If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. Being essentially forced into taking, as you say, the higher damage Mind Spike probably does not sit right with many old school SP. There's surely a mathematically correct way that might be unintuitive, but I don't see a Mind Flay + Mind Spike build feeling all that great. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. It is shadow and frost. Maybe all rng with procs of other things like Mind. Auspicious Spirits: The Dot Spec style. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. But it does seem to have less casts of Mind Spike Isanity. In the Priest Specialization Abilities category. However, an interrupted Mind Spike is going to lock all your shadow spells. It also provides Shadow with a spell. It’s fairly common for me to go Void bolt -> mind blast -> mind flay or something similar, which is usually just enough to. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Is there a decent build for epic bg/wq that doesn't have so many buttons? I can't even look at the screen trying to track all these procs and cds. it's seems quite strong because of. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. This build doesn't use mind flay or mind sear. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Or vice versa. If you cancel flay half way through, you get half its damage. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. It also provides the priest with a. The only talent that affects Mind Spike but not Mind Flay is. Coz ppl wanted spike back. Can accumulate up to 2 charges. 2. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). I agree to bring back Mind Spike as a burst tool. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Shadow has been FOTM since the MDI. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. 557%. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. I only use it on instant for burst to build into instant mindblast. Mind spike for pvp is phenomenal. Learn how to use this in our class guide. Using Shadowform a second time will cause Mind Spike to transform into "Mind Shatter", which deals an extra point of damage. Surge of Insanity generates 12 Insanity over its duration (was 16). 23Cast Vampiric Touch to consume Unfurling Darkness. Mind blast always was just a face-fart and. It can be a hindrance more than anything if you’re trying to time keys. For this reason it is suggested you take Mind Spike if you are looking for overall damage. There's no luck involved in proccing it It doesn't have anything to do. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind. Even when my instanity is 100 the icon remains greyed out. Dark Evangelism can now also be triggered by Mind Spike. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Having Mind Spike pseudo-replace our filler by just being mathematically better is not fun. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. They’ve gone way overboard. . A Month. Developer note from the offical 10. I have a hard time believing that Surge of Insanity is not thought about in the rotation. It does not specifically tell you when you should be casting a filler, but if you have nothing else to press it will tell you how to prioritize Mind Spike vs. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". Patch 10. The number of spells/rotation spriest has is intimidating at first glance. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. That's ok for me, Shadow Priests dps is quite fine. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. Every time last that, you can essentially cast Mind Spike + your 1st level spell of choice for the same 2nd level slot. Every 4 casts of Devouring. save your mana on all those expensive dots spells. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. When in voidform press void bolt whenever it’s off cooldown, espcecially if you’re running the void bolt talent. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. In PVP - I will almost. 5k with proc. In a future build, Mind Sear will tick every 0. Dark Evangelism can now also be triggered by Mind Spike. . Assume a Shadowform, increasing your spell damage dealt by 10%. Generates 15. Surge of Insanity generates 12 Insanity over its duration (was 16). Generates 8 Insanity (was 6). Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. 3411 views 4 stars 433 installs 8 comments. Then learn to operate both abilities using different keys rather than macroing them together. EDIT: Actually don't think that what I said above is the case. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Allow Class Ability Procs. The Glyph of Mind Flay underwent a major change at the end of last year. Mind Spike (IF you have a Surge of Darkness proc, if you have chosen this talent) Vampiric Touch and Shadow Word: Pain should be applied and maintained. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. There's so many combinations available which never existed back then, which is exciting, and the spec. Answered Prayers - After your Prayer of Mending heals 50 times, gain Apotheosis for 8 sec. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. While. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. This could be a great patch for PvP if they thought carefully about what CC they are tuning. Spending insanity is higher prio than using your insanity flay procs i believe. (Some people use reset=2 for this, but I have found 0. Dots dots and more dots. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. 5 seconds, which Haste reduces. I've done it countless times. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. I feel like there’s no room in the rotation to fit a full Mind Flay before using another Devouring Plague, especially with the increased duration. use void form with if you want to play mindflay. Cast Mind Spike to reduce the cast time of your next Mind Blast. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. Mind Spike is a Shadow priest talent. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Dragonflight Mythic+ Talent Builds for Shadow Priest 4. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Allow Aura On Level Scale. Only 10% haste can be stolen per target, up to 20% haste total. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. TLDR use it for every spec. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. Dark Evangelism can now also be triggered by Mind Spike. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. For this reason it is suggested you take Mind Spike if you are looking for overall damage. Cast Halo unless adds are coming within ~20 seconds. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. Mind Spike now replaces Mind Flay. Mind flay is still there. There’s so much other stuff to be doing. It feels so lack luster. *Examples that come to mind are searing pain and frost shock. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. Mind Flay: Insanity has been renamed to Surge of Insanity. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Where you play the way before Shadow Orbs or Voidform was a thing. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. And what i mean by wasting is you arent able to use every. Allow While Feared By Fear Mechanic. We also have. This article outlines the PvE and PvP balance changes to all classes in WoW Dragonflight, focusing on some rather severe buffs and nerfs across the board, so let's get started. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. It also provides the priest with a. Glyph of Mind Spike makes your Mind Blast casts instant after casting two Mind Spikes. Can accumulate up to 2 charges. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Dejaro December 12, 2022, 2:19pm 1. With the new talent tree introduced in 2. Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. psychic scream, range increase etc. Click here for information and the new URL. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. 1. The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer damage from Mind Flay and 2. Shadow Priest UI. We prepared dedicated. Mind spike needs its own branch, in fact it needs its own trunk, the old mind spike single target rotation needs either proper support or it's not worth bringing it back. Better mind flay focused talents. I personally hate spike. so you are supposed to use this in place of mind flay, which is your spammable/filler, but only in certain situations. Cast Mind Flay: Insanity. Dr_Fish_99 • 13 days ago Surge of Insanity is a guaranteed proc after casting DP. According to the Priest discord taking flay over spike is a 1-3% DPS loss in most situations. Mind spike would be your casted filler spell when you have nothing better to do. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. In the current state of spriest u barely use mind flay (never). World of Warcraft ForumsThis means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. Mind Flay (Spammable) - Allows you to spam the keybind without the spell overlapping. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). Mind sear was honestly better with searing nightmare. Cast Mind Spike with Surge of Darkness procs. I haven’t had a chance to get on my priest but the patch notes say mind spike has replaced mind flay. That’s cool it’s still here. Filler priority with this build: Mind Spike with Surge of Darkness procs; Mind Flay: Insanity when available. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. And most of the time you had several abilities you could press. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. active this was anywhere from 700-400 dps loss depending on reforging. Meanwhile, refresh dots within pandemic range and use insanity generating spells on cd (shadow crash, mind games, halo/star, shadow fiend, etc. I searched around and found this macro and then changed a little. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. 05 Nov. This is very. When one of these tadpoles has sufficiently. Icy Veins - News and detailed class guides. A spell. It was a mistake to ever think it should be apart of normal gameplay and used all the time. I think that changes depending on build though. Mind spike feels very awkward to use right now, even considering the bug. 17Cast Mind Blast if capped on charges. Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. Fixed opener to be easier to read.